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GULAG Health System – Tarkov-Style Injury System for FiveM
Full per-body-part health and injury system for FiveM. Six body parts (head, body, arms, legs) each have their own HP. Damage causes bleeding and pain; parts can go to 0 (blacked). Head or body at 0 = death. Heal with bandages, surgery kit, splint, pain meds, and more. Works with QBCore and ESX Legacy, optional SQL save, and healing other players via target.
▶ Watch trailer / showcase: https://www.youtube.com/watch?v=Re8VQmysHdI
Features
Items (add to your framework)
Bandages: bandage, field_dressing, packing_bandage, elastic_bandage, quickclot, first_aid, medkit, ifak
Surgery: surgical_kit | Splint: splint | Pain: painkillers, morphine, fentanyl
Severe bleed: tourniquet, bleeding_injector | Adrenaline: adrenaline
Blood: blood_100, blood_250, blood_500, blood_750, blood_1000 | Revive: emergency_revive_kit
Requirements
FiveM server, QBCore or ESX Legacy, oxmysql (for SQL). Target system for healing others.
Tarkov style injury system for FiveM • QBCore & ESX
€45,00
-0%
Version
Package Type | Escrow, Open Source
Escrow, Open Source
Description
- Six body parts with separate HP, bleeding, and pain
- Bandages (8 types), surgical kit, splint, pain meds, tourniquet, hemostatic injector
- Adrenaline (2 min sprint/stamina boost, run on broken legs)
- Blood bags (100–1000 ml) and emergency revive kit
- Heal other players (qb-target, ox_target, qtarget)
- Death screen, configurable respawn/hospital, optional inventory wipe
- SQL persistence (oxmysql), framework health sync
- 8 languages: EN, ES, DE, TR, NL, IT, ZH
Delivery
Instant access: Digital delivery after checkout. Discord support for install help and updates.
